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IoA Sliver Lecture: Jose Sanchez

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This academic year SLIVER is presenting a "Mixtape" compiled by members of our faculty who contributed with their professional interests and pedagogical objectives. The summer term is as well a collection of architects, artists, and theoreticians whose work is circulating through the IoA in form of theoretical underpinnings, built references, and research ambitions.

Jose Sanchez (Detroit/USA) March 25, 7pm

Lecture "Platform Realism"
via Zoom: https://zoom.us/j/93351608617

Jose Sanchez is an Architect, Game Designer, and Theorist based in Detroit, Michigan. He is the director of the Plethora Project (www.plethora-project.com), a research studio investing in the future of the propagation of architectural design knowledge. He is the creator of the video games Block’hood and Common’hood, digital social platforms that aid the authoring of architectural and ecological thinking to non-expert audiences. He is the author of the book “Architecture for the Commons: Participatory Systems in the Age of Platforms” published by Routledge in 2020 and the co-creator of Bloom, a crowdsourced interactive installation which was the winner of the Wonder Series hosted by the City of London for the 2012 Olympics. He has taught in renowned institutions in the United States and in Europe, including the Architectural Association in London, The Bartlett School of Architecture at University College London, at the University of Southern California. He is currently at the University of Michigan, where he is an Associate Professor at the Taubman College School of Architecture. His research “Architecture for the Commons” designs and interrogates social media platforms as tools with the potential to author architectural content in the public domain.